
Market Fit
Build a company, manipulate the market, and buy your competitors' shares before they buy yours — the biggest wallet wins.
- Market: buy the raw materials you'll need and commit resources to market a product. The good with the most collective investment trends up next turn. Yours, theirs, or coincidence — but someone always pays.
- Production: drag materials into your factories. Recipes are asymmetric: basic goods are cheap to produce, premium goods pay more per unit. Every good you sell, impacts the demand and price of it, so invest in advertising to be the first seller.
- Sales: sell what you produced at market price. Trending goods boom at $22-30, crashed ones at $5.
- Shareholders: pay yourself while the company is in crisis, then step into the share market, where you can acquire your rivals and inflate your personal wallet.
Three AI rivals with differentiated playstyles:
- Dumper: floods the market with one good to crash prices.
- Lobbyst: concentrates ad bids to push specific goods.
- Balanced: plays the long game.
Strategic tips
- The lobby is a blind auction. The coins you bid are gone — the trend goes to whoever invested most, but everyone else's coins burn. Coordinate (or don't) accordingly.
- Three AI personalities, three counter-strategies. Dumper crashes specific goods — short them. Lobista concentrates bids — diversify. Balanced is the hardest to predict — react late.
- Premium stays premium. Petal and drop have a demand floor of 5 (vs 1 for basics) and boom at $30 (vs $22). Unlocking via upgrade is expensive but compounds.
| Updated | 1 day ago |
| Published | 13 days ago |
| Status | Prototype |
| Platforms | HTML5, Windows |
| Author | Boby Studios |
| Genre | Simulation, Strategy |
| Made with | Godot |
| Tags | business, Economy, Management, Minimalist, Short, Trading, Turn-based, Tycoon |
| Links | Steam |
| AI Disclosure | AI Assisted, Code, Graphics |
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market-fit.zip 56 MB

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